Publications

Strategic intelligence reports on gaming patents and innovation

30 results
Published: Jan 8, 2026 ● Filed
MICROSOFT TECHNOLOGY LICENSING, LLC

Microsoft's AI Testing Platform Targets Game QA Infrastructure

Microsoft's intelligent agent platform represents a fundamental shift in game testing methodology, deploying AI agents that interact with games externally through virtual controllers rather than execu...

Published: Jan 6, 2026 ● Granted
Electronic Arts Inc.

EA Patents Storage-Efficient System for Authentic Player Animations

EA's motion-inferred player characteristics patent, granted December 30, 2025, tackles a fundamental challenge in sports gaming: making virtual athletes move like their real-world counterparts without...

Published: Dec 30, 2025 ● Granted
Sony Interactive Entertainment Inc.

Sony Patents AI-Generated Trophy Commentary for PlayStation

Sony Interactive Entertainment has been granted a patent for AI-generated trophy commentary that creates personalized, dramatic narration when players unlock achievements. The system analyzes the fina...

Published: Dec 29, 2025 ● Filed
Adeia Guides Inc.

Adeia Files Patent to Tax Netflix-Gaming Integration

Adeia Guides Inc., a media technology licensing firm, filed a patent in June 2024 describing a system that automatically syncs what players watch on streaming platforms with what appears in their game...

Published: Dec 18, 2025 ● Filed
Cycleverse Inc.

Cycleverse's Smart Pedals Turn Exercise Bikes Into Game Controllers

Cycleverse Inc.'s patent describes smart exercise bike pedals that convert physical cycling movements into game controls through embedded motion sensors, force sensors, and pattern recognition algorit...

Published: Dec 16, 2025 ● Granted
Unknown

Cross-Game Currency Patent Solves a Problem Publishers Don't Want Fixed

This patent establishes a blockchain-based framework for transferring virtual currency and items between different games using machine learning to determine exchange rates. Filed in August 2023 and ju...

Published: Dec 11, 2025 ● Filed
SONY GROUP CORPORATION

Sony Patents 3D Gameplay Capture Technology

Sony has filed a patent for technology that converts standard 2D gameplay screenshots and video clips into interactive 3D models that players can rotate, zoom, and explore from any angle. The system u...

Published: Dec 9, 2025 ● Granted
GAMING REVOLUTION FOR INTERNATIONAL DEVELOPMENT INC.

GRID Patents Text-Prompt Game Builder With NFT Integration

GAMING REVOLUTION FOR INTERNATIONAL DEVELOPMENT INC. received a patent on December 2, 2025 for a no-code game development platform that lets users create video games by answering text prompts instead ...

Published: Dec 4, 2025 ● Filed
Tesoro XP, Inc.

Tesoro XP Patent: Verify Real Purchases, Earn In-Game Rewards

Tesoro XP, Inc. has filed a patent for a location-based gaming platform that bridges virtual gameplay with verified real-world commerce by tracking player purchases at physical merchant locations and ...

Published: Dec 2, 2025 ● Granted
SONY INTERACTIVE ENTERTAINMENT LLC.

Sony's Motion Sickness Prediction Could Double VR Session Times

Sony Interactive Entertainment has been granted a patent for predicting motion sickness in VR before symptoms manifest, using motion sensors in PlayStation VR headsets to detect subtle changes in post...

Published: Nov 27, 2025 ● Filed
QOMPLX LLC

QOMPLX's Motion Platform Patent Targets Racing Sim's Biggest Problem

QOMPLX LLC filed this patent in May 2024 for an AI-driven simulation system that collects real-world telematics data from actual vehicles and operators to create hyper-realistic gaming and training ex...

Published: Nov 25, 2025 ● Granted
Sony Interactive Entertainment Inc.

Sony's New Patent Tackles Cloud Gaming's Connection Problem

Sony Interactive Entertainment's newly granted patent describes a client-side predictive frame generation system that addresses one of cloud gaming's most persistent problems: frame drops during netwo...

Published: Nov 20, 2025 ● Filed
Snap Inc.

Snap's AI Game Engine Learns Sports by Watching Real Footage

Snap has filed a patent for a learnable game engine that trains neural networks on real-world sports video footage to generate playable game environments controlled by natural language commands. Inste...

Published: Nov 18, 2025 ● Granted
ATI TECHNOLOGIES ULC

AMD Patents Driver-Level Subtitles for Any Game

AMD's ATI Technologies has secured a patent for automatic subtitle and closed caption generation that operates at the GPU driver level, intercepting game audio streams and converting them to text in r...

Published: Nov 13, 2025 ● Filed
NETEASE (HANGZHOU) NETWORK CO., LTD.

NetEase's Weather Patent Targets Real Production Costs

NetEase's patent describes a system that dynamically deforms game objects in response to weather changes by adjusting rendering parameters in real-time, rather than relying on pre-rendered animations....

Published: Nov 11, 2025 ● Granted
Tesoro XP, Inc.

Tesoro XP patents verified purchase rewards for location-based AR games

Tesoro XP's recently granted patent (September 2025) establishes a system for location-based AR games to reward players with in-game items only after verifying real-world purchases at merchant locatio...

Published: Nov 6, 2025 ● Filed
Activision Publishing, Inc.

Activision's Asset Generation Patent Targets Live-Service Cosmetics Bottleneck

Activision has filed a patent for an automated asset generation system that could fundamentally change how game studios handle cosmetic content creation. The technology uses a relationship-based param...

Published: Nov 4, 2025 ● Granted
Adeia Guides Inc.

Adeia's Cloud Gaming Ad Patent Targets Struggling Platforms

Adeia Guides (formerly TiVo/Xperi) has secured a patent for dynamically inserting targeted advertisements into cloud gaming streams by intercepting the video encoding pipeline during natural breaks li...

Published: Oct 28, 2025 ● Granted
SONY INTERACTIVE ENTERTAINMENT LLC.

Sony Patents Real-Time Player Voting for Multiplayer Moderation

Sony Interactive Entertainment has secured a patent for a real-time, crowd-sourced moderation system that turns multiplayer game sessions into democratic tribunals. When a player flags inappropriate b...

Published: Oct 20, 2025 ● Granted
SONY INTERACTIVE ENTERTAINMENT LLC.

Sony's AI Patent: Your Gaming History Becomes Unique Cosmetics

Sony Interactive Entertainment's newly granted patent (September 2025) describes an AI system that generates personalized 3D game items in under two minutes by analyzing player data and converting it ...

Published: Oct 14, 2025 ● Granted
Sony Interactive Entertainment Inc.

Sony Patents AI Commentary System for Game Streams

Sony Interactive Entertainment has secured a patent for an AI-powered broadcast system that automatically generates professional-quality commentary and camera work for video game streams. The technolo...

Published: Oct 7, 2025 ● Filed
Niantic, Inc.

Niantic Patents Spontaneous AR Events Based on Player Density

Niantic has filed a patent for technology that automatically triggers spontaneous multiplayer events when enough players gather in the same real-world location and meet activity thresholds. The system...

Published: Sep 30, 2025 ● Granted
NVIDIA Corporation

NVIDIA Patents AI That Coaches Gamers Like a Pro

NVIDIA's recently granted patent (September 2025) describes an AI coaching system that learns from professional gamers and delivers personalized training to players of all skill levels. The technology...

Published: Sep 23, 2025 ● Filed
Electronic Arts Inc.

EA Patents AI Matchmaking That Predicts Player Retention

Electronic Arts has filed a patent for an AI-powered matchmaking system that predicts whether individual players will stay engaged in specific match scenarios before placing them into games. The techn...

Jan 6, 2026 ● Quarterly Report
Q4 2025 · Granted Patents

What's New in Gaming Patents? Q4 2025 Quarterly Granted Report

Q4 2025 saw 154 patents granted. Hardware, cross-platform, VR/AR, UI/UX, and game engine technologies dominated activity. Patents addressed player retention through seamless feature integration, h...

154 patents 23 companies
Jan 6, 2026 ● Quarterly Report
Q4 2025 · Filed Patents

What's New in Gaming Patents? Q4 2025 Quarterly Filed Report

Q4 2025 saw 184 patents from 21 companies. AI_ML, hardware, cross-platform, VR_AR, and cloud gaming dominated activity. Patents addressed automated testing and content generation, player skill...

184 patents 21 companies
Jan 6, 2026 ● Monthly Report
December 2025 · Filed Patents

What's New in Gaming Patents? December 2025 Filed Report

AI and cross-platform technologies dominated December filings. Most patents addressed performance bottlenecks that break player immersion, from GPU memory limits to networking latency. Sony concentrat...

50 patents 27 companies +6.4% MoM
Jan 6, 2026 ● Monthly Report
December 2025 · Granted Patents

What's New in Gaming Patents? December 2025 Granted Report

Game engine and hardware patents dominated, both addressing labor reduction through automated animation systems and drift-resistant controllers. Cross-platform and cloud gaming work focused on elimina...

44 patents 31 companies -10.2% MoM
Dec 2, 2025 ● Monthly Report
December 2025 · Granted Patents

What's New in Gaming Patents? November 2025 Granted Report

UI/UX and hardware patents dominated, addressing interface complexity and physical precision during competitive play. Cross-platform infrastructure and VR/AR comfort problems received significant atte...

49 patents 34 companies -19.7% MoM
Dec 2, 2025 ● Monthly Report
December 2025 · Filed Patents

What's New in Gaming Patents? November 2025 Filed Report

AI and graphics patents dominated the month, with companies focusing on intelligent resource optimization to maintain visual quality on constrained hardware. Sony led development across multiple front...

34 patents 19 companies -60.9% MoM