Publications

Strategic intelligence reports on gaming patents and innovation

66 results
Published: May 7, 2026 ● Filed
Gamer Cycle Fitness Inc.

Gamer Cycle Fitness Wants You to Exercise Through Your Console Backlog

Gamer Cycle Fitness Inc. filed a patent in October 2024 for an exercise bicycle equipped with a purpose-built two-part desk platform engineered specifically to let users play mainstream console video ...

Published: May 5, 2026 ● Granted
Niantic, Inc.

Niantic Just Patented How AR Games Handle Your Location Data

Niantic was granted patent 12599842 on April 14, 2026, covering a tiered location data anonymization system designed for parallel reality and AR games. The system stores player GPS data simultaneously...

Published: Apr 30, 2026 ● Filed
Sony Interactive Entertainment Inc.

Sony Wants NPCs to Deliver Your Real-World Notifications

Sony Interactive Entertainment filed a patent in October 2024, published on the USPTO on April 23, 2026, describing a dual-AI system that intercepts real-world communications such as texts, emails, an...

Published: Apr 28, 2026 ● Granted
NETEASE (HANGZHOU) NETWORK CO., LTD.

NetEase Patents Phone-as-Accelerator Tech That Rivals May Already Be Using

NetEase was granted US Patent 12605624 on April 21, 2026, covering a system that turns a smartphone into a dedicated network accelerator for a separate game console or PC on the same local network. Th...

Published: Apr 23, 2026 ● Filed
SONY INTERACTIVE ENTERTAINMENT LLC

Sony Wants Physical Collectibles to Shape Your Next Gaming Session

Sony Interactive Entertainment filed a patent in October 2024, published on the USPTO on April 17, 2026, describing a system that connects physical collectible items, embedded with unique codes tied t...

Published: Apr 16, 2026 ● Filed
SONY INTERACTIVE ENTERTAINMENT LLC

Sony Wants AI Teammates That Actually Know When to Shut Up

Sony Interactive Entertainment filed a patent in October 2024 that describes an AI system capable of training NPC dialogue directly from real player conversations in cooperative games, then deploying ...

Published: Apr 14, 2026 ● Granted
Honda Motor Co., Ltd.

Honda Patents Virtual Car Mods That Become Real

Honda has secured a patent for a metaverse system that creates a feedback loop between virtual and physical vehicle customization. Players modify digital twins of their real Honda vehicles in metavers...

Published: Apr 9, 2026 ● Filed
Electronic Arts Inc.

EA Patents AI Game Narrator for Blind Players

Electronic Arts has filed a patent for an AI-powered gameplay assistant that generates real-time audio descriptions of game events for visually impaired players. Instead of relying on screen readers t...

Published: Apr 7, 2026 ● Granted
SONY INTERACTIVE ENTERTAINMENT LLC

Sony's Biometric Gaming Patent: Games That Read Your Heart Rate

Sony's newly granted patent integrates biometric sensors into the gaming experience, capturing player heart rate and stress levels to both enhance spectator viewing and dynamically adjust NPC behavior...

Published: Apr 2, 2026 ● Filed
NINTENDO CO., LTD.

Nintendo's Smart Spectator System Challenges PlayStation and Xbox

Nintendo has filed a patent for a spectator management system that automatically prioritizes and removes viewers from online game sessions when server capacity limits are reached. The system allows pl...

Published: Mar 31, 2026 ● Granted
Google LLC

Google Gets Patent for Prescription AR Glasses Calibration

Google has just been granted a patent for calibrating AR/MR headsets when prescription lenses are integrated into the optical system. The technology addresses a fundamental accessibility problem: peop...

Published: Mar 26, 2026 ● Filed
Snap Inc.

Snap's Proximity AR Could Fix Multiplayer Gaming's Biggest Problem

Snap's patent describes a proximity-based system for AR smart glasses that automatically detects when other users nearby are running AR effects and allows people to join synchronized multiplayer exper...

Published: Mar 24, 2026 ● Granted
NETEASE (HANGZHOU) NETWORK CO., LTD.

NetEase Patents Runtime Game Translation to Bypass Publishers

NetEase has secured a patent for runtime game translation technology that automatically converts foreign games into Chinese by injecting translation logic directly into game code during execution. The...

Published: Mar 19, 2026 ● Filed
Draftify

Draftify Patents Tech to Enforce Paid Stream Challenges

Draftify's patent establishes a technical framework for enforcing viewer-purchased gameplay modifications in live game streams, solving a persistent trust problem where streamers accept donations for ...

Published: Mar 17, 2026 ● Granted
Sony Interactive Entertainment Inc.

Sony Patents AI Gesture Translation for Multiplayer Chat

Sony Interactive Entertainment has secured a patent for AI-powered gesture recognition that translates sign language and physical gestures into context-aware in-game chat messages for multiplayer game...

Published: Mar 12, 2026 ● Filed
Triumph Labs, Inc.

Triumph Labs Patents Adaptive Matchmaking for Dying Games

Triumph Labs filed a patent in August 2025 for an adaptive matchmaking system that uses machine learning to dynamically select the best skill metric for pairing players, then intelligently adjusts mat...

Published: Mar 10, 2026 ● Granted
Sony Interactive Entertainment Inc.

Sony Patents AI That Predicts Hit Game Trailers

Sony Interactive Entertainment has secured a patent for an AI system that predicts how engaging game trailers and promotional videos will be before they're released to the public. The technology train...

Published: Mar 5, 2026 ● Filed
Mullen Industries LLC

Mullen Industries' AR Gaming Patent Targets Meta, Apple

Mullen Industries LLC filed a patent in May 2025 for a comprehensive AR gaming system that uses head-mounted displays to overlay game content onto physical environments, with real-time surface detecti...

Published: Mar 3, 2026 ● Granted
OVR Tech, LLC

OVR Tech's Scent Patent Targets VR's Oldest Problem

OVR Tech has been granted a patent for a scent-generating peripheral that attaches to VR/AR headsets, using piezoelectric atomizers to release programmable fragrances synchronized with virtual environ...

Published: Feb 26, 2026 ● Filed
Adeia Guides Inc.

Adeia's Mood-Reading Ad System Targets Gaming Monetization

Adeia Guides Inc. filed this patent in August 2024, which was published by the USPTO in February 2026, describing a system that monitors player emotional states and attention levels during gameplay to...

Published: Feb 24, 2026 ● Granted
OVOMIND SA

OVOMIND Patents AI That Predicts Player Emotions Before Playtesting

OVOMIND SA has secured a patent for an AI system that predicts player emotional responses by analyzing gameplay audio/video through neural networks and correlating it with biosignal data (arousal and ...

Published: Feb 19, 2026 ● Filed
NVIDIA Corporation

Nvidia Files Patent for GPU-Level Chat Censorship

Nvidia has filed a patent for a real-time AI-powered censorship system that detects and visually modifies abusive text in gaming chat, live streams, and social platforms as players communicate. The te...

Published: Feb 17, 2026 ● Granted
Betty Gaming, Inc.

Betty Gaming Patents Cross-Game Loyalty Systems for Subscription Platforms

Betty Gaming has secured a patent for a cross-game loyalty system that tracks player progress across multiple titles using a universal progress bar, converting game-specific achievements into platform...

Published: Feb 12, 2026 ● Filed
ImagineAR, Inc.

ImagineAR's Location Patent Targets Niantic's Core Business Model

ImagineAR's patent describes a system that dynamically modifies video game content based on a player's real-world location and local conditions. When a player launches the game, the system detects the...

Published: Feb 10, 2026 ● Granted
Sony Interactive Entertainment Inc.

Sony Patents AI Streamers That Learn From Your Reactions

Sony Interactive Entertainment has secured a patent for AI-powered streamers that adjust their gameplay in real-time based on viewer reactions, effectively creating autonomous gaming content creators....

Published: Feb 5, 2026 ● Filed
Sony Interactive Entertainment Inc.

Sony's AI Patent: Crowd-Sourced Video Highlights for Game Coaches

Sony Interactive Entertainment has filed a patent for an AI-powered system that converts gameplay video into 3D volumetric representations, allowing coaches and streamers to overlay hand-drawn annotat...

Published: Feb 4, 2026 ● Granted
GNA COMPANY CORP.

GNA Patents Player Clustering as Ad Targeting Costs Explode

GNA Company Corp's patent, granted on January 20, 2026, describes a machine learning system that clusters game players based on behavioral patterns rather than demographics, enabling precision-targete...

Published: Jan 29, 2026 ● Filed
Sony Interactive Entertainment Inc.

Sony Patents AI Podcasts Voiced by Your Favorite Game Characters

Sony Interactive Entertainment has filed a patent for an AI-powered system that generates personalized gaming news podcasts delivered in the voices of video game characters players already know and lo...

Published: Jan 27, 2026 ● Granted
COLOPL, Inc.

COLOPL Patents Live Actors Controlling Game NPCs in Real-Time

COLOPL's newly granted patent describes a system where game NPCs transition from scripted AI behavior to real-time, human-operated responses during critical story moments. The core innovation isn't ge...

Published: Jan 22, 2026 ● Filed
KONAMI DIGITAL ENTERTAINMENT CO., LTD.

Konami's Patent Could Reshape Gaming Ad Economics

Konami has filed a patent for a comprehensive audio advertising audibility measurement system that tracks whether players can actually hear in-game ads by monitoring volume settings, headphone usage, ...

Published: Jan 20, 2026 ● Granted
Sony Interactive Entertainment Inc.

Sony Patents AI Camera System for Esports Broadcasting

Sony Interactive Entertainment has secured a patent for an AI-powered automatic camera system that analyzes real-time gameplay data to generate optimal spectator views for esports broadcasts. Filed in...

Published: Jan 15, 2026 ● Filed
ACCO BRANDS CORPORATION

ACCO Brands Files AI Controller Patent Against Razer, Logitech

ACCO Brands, best known for office supplies like Swingline staplers and Kensington computer accessories, has filed a patent for an AI-powered game controller that integrates a virtual assistant direct...

Published: Jan 13, 2026 ● Granted
Roblox Corporation

Roblox Patents One-Tap Visual Abuse Reporting for 3D Worlds

Roblox was granted a patent on January 6, 2026 for an automated abuse reporting system that captures 3D virtual environments, identifies which avatars are actually visible to the reporting player usin...

Published: Jan 8, 2026 ● Filed
Microsoft Technology Licensing, LLC

Microsoft's AI Testing Platform Targets Game QA Infrastructure

Microsoft's intelligent agent platform represents a fundamental shift in game testing methodology, deploying AI agents that interact with games externally through virtual controllers rather than execu...

Published: Jan 6, 2026 ● Granted
Electronic Arts Inc.

EA Patents Storage-Efficient System for Authentic Player Animations

EA's motion-inferred player characteristics patent, granted December 30, 2025, tackles a fundamental challenge in sports gaming: making virtual athletes move like their real-world counterparts without...

Published: Dec 30, 2025 ● Granted
Sony Interactive Entertainment Inc.

Sony Patents AI-Generated Trophy Commentary for PlayStation

Sony Interactive Entertainment has been granted a patent for AI-generated trophy commentary that creates personalized, dramatic narration when players unlock achievements. The system analyzes the fina...

Published: Dec 29, 2025 ● Filed
Adeia Guides Inc.

Adeia Files Patent to Tax Netflix-Gaming Integration

Adeia Guides Inc., a media technology licensing firm, filed a patent in June 2024 describing a system that automatically syncs what players watch on streaming platforms with what appears in their game...

Published: Dec 18, 2025 ● Filed
Cycleverse Inc.

Cycleverse's Smart Pedals Turn Exercise Bikes Into Game Controllers

Cycleverse Inc.'s patent describes smart exercise bike pedals that convert physical cycling movements into game controls through embedded motion sensors, force sensors, and pattern recognition algorit...

Published: Dec 16, 2025 ● Granted
Unknown

Cross-Game Currency Patent Solves a Problem Publishers Don't Want Fixed

This patent establishes a blockchain-based framework for transferring virtual currency and items between different games using machine learning to determine exchange rates. Filed in August 2023 and ju...

Published: Dec 11, 2025 ● Filed
SONY GROUP CORPORATION

Sony Patents 3D Gameplay Capture Technology

Sony has filed a patent for technology that converts standard 2D gameplay screenshots and video clips into interactive 3D models that players can rotate, zoom, and explore from any angle. The system u...

Published: Dec 9, 2025 ● Granted
GAMING REVOLUTION FOR INTERNATIONAL DEVELOPMENT INC.

GRID Patents Text-Prompt Game Builder With NFT Integration

GAMING REVOLUTION FOR INTERNATIONAL DEVELOPMENT INC. received a patent on December 2, 2025 for a no-code game development platform that lets users create video games by answering text prompts instead ...

Published: Dec 4, 2025 ● Filed
Tesoro XP, Inc.

Tesoro XP Patent: Verify Real Purchases, Earn In-Game Rewards

Tesoro XP, Inc. has filed a patent for a location-based gaming platform that bridges virtual gameplay with verified real-world commerce by tracking player purchases at physical merchant locations and ...

Published: Dec 2, 2025 ● Granted
SONY INTERACTIVE ENTERTAINMENT LLC

Sony's Motion Sickness Prediction Could Double VR Session Times

Sony Interactive Entertainment has been granted a patent for predicting motion sickness in VR before symptoms manifest, using motion sensors in PlayStation VR headsets to detect subtle changes in post...

Published: Nov 27, 2025 ● Filed
QOMPLX LLC

QOMPLX's Motion Platform Patent Targets Racing Sim's Biggest Problem

QOMPLX LLC filed this patent in May 2024 for an AI-driven simulation system that collects real-world telematics data from actual vehicles and operators to create hyper-realistic gaming and training ex...

Published: Nov 25, 2025 ● Granted
Sony Interactive Entertainment Inc.

Sony's New Patent Tackles Cloud Gaming's Connection Problem

Sony Interactive Entertainment's newly granted patent describes a client-side predictive frame generation system that addresses one of cloud gaming's most persistent problems: frame drops during netwo...

Published: Nov 20, 2025 ● Filed
Snap Inc.

Snap's AI Game Engine Learns Sports by Watching Real Footage

Snap has filed a patent for a learnable game engine that trains neural networks on real-world sports video footage to generate playable game environments controlled by natural language commands. Inste...

Published: Nov 18, 2025 ● Granted
ATI Technologies ULC

AMD Patents Driver-Level Subtitles for Any Game

AMD's ATI Technologies has secured a patent for automatic subtitle and closed caption generation that operates at the GPU driver level, intercepting game audio streams and converting them to text in r...

Published: Nov 13, 2025 ● Filed
NETEASE (HANGZHOU) NETWORK CO., LTD.

NetEase's Weather Patent Targets Real Production Costs

NetEase's patent describes a system that dynamically deforms game objects in response to weather changes by adjusting rendering parameters in real-time, rather than relying on pre-rendered animations....

Published: Nov 11, 2025 ● Granted
Tesoro XP, Inc.

Tesoro XP patents verified purchase rewards for location-based AR games

Tesoro XP's recently granted patent (September 2025) establishes a system for location-based AR games to reward players with in-game items only after verifying real-world purchases at merchant locatio...

Published: Nov 6, 2025 ● Filed
Activision Publishing, Inc.

Activision's Asset Generation Patent Targets Live-Service Cosmetics Bottleneck

Activision has filed a patent for an automated asset generation system that could fundamentally change how game studios handle cosmetic content creation. The technology uses a relationship-based param...

May 2, 2026 ● Monthly Report
May 2026 · Granted Patents

What's New in Gaming Patents? April 2026 Granted Report

Hardware and AI/ML dominated the month, with controller customization, mobile input, content moderation, and character behavior accounting for most activity. Cross-platform and VR/AR led on the platfo...

31 patents 17 companies -31.1% MoM
May 2, 2026 ● Monthly Report
May 2026 · Filed Patents

What's New in Gaming Patents? April 2026 Filed Report

AI, hardware, and audio led April's filings, with personalization as the dominant cross-category theme. Sony, EA, Bandai Namco, and Microsoft each patented systems that read player behavior and adapt ...

58 patents 28 companies -4.9% MoM
Apr 8, 2026 ● Quarterly Report
Q1 2026 · Granted Patents

What's New in Gaming Patents? Q1 2026 Quarterly Granted Report

Q1 2026 saw 123 patents from 53 companies. AI/ML, hardware, cross-platform, VR/AR, and cloud gaming dominated activity. Most patents addressed scaling manual testing, reducing bandwidth costs,...

123 patents 53 companies
Apr 8, 2026 ● Quarterly Report
Q1 2026 · Filed Patents

What's New in Gaming Patents? Q1 2026 Quarterly Filed Report

Q1 2026 saw 209 patents from 77 companies. AI/ML, hardware, cross-platform, game engine, and VR/AR dominated activity. Common problems addressed included reducing manual content creation workl...

209 patents 77 companies
Apr 8, 2026 ● Monthly Report
April 2026 · Filed Patents

What's New in Gaming Patents? March 2026 Filed Report

AI and cloud gaming dominated technical activity, with companies prioritizing automated content creation and latency reduction over new gameplay experiences. Cross-platform compatibility emerged as a ...

61 patents 34 companies +19.6% MoM
Apr 8, 2026 ● Monthly Report
April 2026 · Granted Patents

What's New in Gaming Patents? March 2026 Granted Report

AI and machine learning dominated the month, with patents spanning content generation, player adaptation, NPC behavior, and facial animation across multiple companies. Cross-platform compatibility sha...

45 patents 22 companies +12.5% MoM
Mar 2, 2026 ● Monthly Report
March 2026 · Filed Patents

What's New in Gaming Patents? February 2026 Filed Report

AI and game engine patents dominated filing activity, addressing content moderation, cheat detection, and developer productivity through ML-powered tools. Cross-platform work concentrated on mobile mu...

52 patents 27 companies -45.8% MoM
Mar 2, 2026 ● Monthly Report
March 2026 · Granted Patents

What's New in Gaming Patents? February 2026 Granted Report

Hardware and cross-platform technologies dominated February's grants, addressing controller durability and progress fragmentation across devices. Automation emerged as the primary solution to scaling ...

40 patents 25 companies +5.3% MoM
Feb 4, 2026 ● Monthly Report
February 2026 · Filed Patents

What's New in Gaming Patents? January 2026 Filed Report

Hardware and cross-platform technologies dominated January filings, addressing controller comfort and device-switching friction. The month's central theme was asynchronous play, with multiple companie...

95 patents 38 companies +90.0% MoM
Feb 4, 2026 ● Monthly Report
February 2026 · Granted Patents

What's New in Gaming Patents? January 2026 Granted Report

AI and machine learning patents dominated January, addressing infrastructure challenges like bug detection, matchmaking optimization, and contextual input recognition rather than gameplay features. Cr...

38 patents 23 companies -13.6% MoM
Jan 6, 2026 ● Quarterly Report
Q4 2025 · Filed Patents

What's New in Gaming Patents? Q4 2025 Quarterly Filed Report

Q4 2025 saw 184 patents from 21 companies. AI_ML, hardware, cross-platform, VR_AR, and cloud gaming dominated activity. Patents addressed automated testing and content generation, player skill...

184 patents 21 companies
Jan 6, 2026 ● Quarterly Report
Q4 2025 · Granted Patents

What's New in Gaming Patents? Q4 2025 Quarterly Granted Report

Q4 2025 saw 154 patents granted. Hardware, cross-platform, VR/AR, UI/UX, and game engine technologies dominated activity. Patents addressed player retention through seamless feature integration, h...

154 patents 23 companies
Jan 6, 2026 ● Monthly Report
December 2025 · Granted Patents

What's New in Gaming Patents? December 2025 Granted Report

Game engine and hardware patents dominated, both addressing labor reduction through automated animation systems and drift-resistant controllers. Cross-platform and cloud gaming work focused on elimina...

44 patents 31 companies -10.2% MoM
Jan 6, 2026 ● Monthly Report
December 2025 · Filed Patents

What's New in Gaming Patents? December 2025 Filed Report

AI and cross-platform technologies dominated December filings. Most patents addressed performance bottlenecks that break player immersion, from GPU memory limits to networking latency. Sony concentrat...

50 patents 27 companies +6.4% MoM
Dec 2, 2025 ● Monthly Report
December 2025 · Filed Patents

What's New in Gaming Patents? November 2025 Filed Report

AI and graphics patents dominated the month, with companies focusing on intelligent resource optimization to maintain visual quality on constrained hardware. Sony led development across multiple front...

34 patents 19 companies -60.9% MoM
Dec 2, 2025 ● Monthly Report
December 2025 · Granted Patents

What's New in Gaming Patents? November 2025 Granted Report

UI/UX and hardware patents dominated, addressing interface complexity and physical precision during competitive play. Cross-platform infrastructure and VR/AR comfort problems received significant atte...

49 patents 34 companies -19.7% MoM