Trends
Month-over-month patent volume by technology category. See which areas are heating up and which are cooling down.
| Category | Oct 25 | Nov 25 | Dec 25 | Jan 26 | Feb 26 | Mar 26 | MoM | Total |
|---|---|---|---|---|---|---|---|---|
| AI & Machine Learning | 32 | 18 | 16 | 31 | 18 | 11 | -42% | 126 |
| Hardware & Devices | 25 | 15 | 16 | 30 | 15 | 3 | -50% | 104 |
| Game Engines & Development | 11 | 11 | 14 | 17 | 14 | 8 | -18% | 75 |
| User Interface & Experience | 10 | 12 | 4 | 6 | 8 | 4 | +33% | 44 |
| Cloud Gaming & Streaming | 12 | 7 | 7 | 7 | 6 | 2 | -14% | 41 |
| VR & Augmented Reality | 9 | 9 | 6 | 8 | 5 | 2 | -37% | 39 |
| Monetization & Business Models | 11 | 4 | 5 | 7 | 4 | 2 | -43% | 33 |
| Graphics & Rendering | 6 | 6 | 7 | 7 | 3 | 3 | -57% | 32 |
| Networking & Multiplayer | 6 | 4 | 6 | 8 | 1 | 7 | -87% | 32 |
| Game Mechanics & Gameplay | 7 | 3 | 2 | 5 | 7 | 0 | +40% | 24 |
| Platforms & Ecosystems | 8 | 3 | 5 | 3 | 3 | 1 | 0% | 23 |
| Audio & Sound | 7 | 2 | 2 | 3 | 2 | 2 | -33% | 18 |
| Streaming & Broadcasting | 3 | 1 | 3 | 2 | 4 | 2 | +100% | 15 |
| Esports & Competitive Gaming | 0 | 1 | 1 | 1 | 1 | 0 | 0% | 4 |