Seven Towns filed 1 patent this quarter in Hardware.
The filing covers a water-filled toy capsule game that uses hydraulic pressure to make characters rise and fall. Players compete to knock a target seal off its perch, which drains the water and determines the winner.
Seven Towns' single Hardware patent reimagines competitive toy design through fluid mechanics. The capsule holds water that suspends characters through hydraulic pressure, creating a physical game state visible through the liquid itself. Players aim projectiles at a seal perched inside the chamber, and successfully dislodging it triggers water evacuation through atmospheric pressure differences. This drainage serves as the win condition, replacing traditional electronic scoring or mechanical counters with a tactile, visual resolution that resets the playing field.
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