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H1 2026

Riot Games

Granted Patents 1 patents

Overview

Riot Games received 1 granted patent in H1 2026, focused on AI & Machine Learning (1).

The patent covers a dynamic skill ranking system that adjusts player ratings based on specific in-game events rather than relying solely on match outcomes. This approach aims to enable fairer competitive matchmaking and faster convergence to accurate player skill levels.

Technology Themes

On the AI and machine learning side, 1 patent covers how player skill ratings are calculated in competitive environments. Rather than updating a player's ranking based purely on whether they won or lost a match, the patented system breaks a match down into individual in-game events, each carrying its own weight toward the final rating adjustment. This approach makes it possible to assess individual contributions within team-based settings, where a single win or loss can reflect very different levels of personal performance. The result is a ranking mechanism that reaches an accurate representation of a player's true skill level more quickly than traditional binary outcome models.

Patent Sources (1)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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