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Q2 2026

NetEase

Filed Patents 5 patents

Overview

NetEase filed 5 patents this quarter across Graphics (1), UI/UX (2), Game Engines (1), and AI & Machine Learning (1).

The Graphics work covers a multi-layer texture system that generates 3D parallax effects for character backgrounds. UI/UX patents include a thermal detection camera mechanic for locating hidden enemies and a split-screen spectator mode for eliminated players in asymmetrical battles. The Game Engines filing describes an asymmetric damage system based on stealth and player interactions, while the AI & Machine Learning patent details an automated positioning system for offensive play in virtual sports.

Technology Themes

NetEase filed a single Graphics patent that tackles the problem of flat, lifeless backgrounds in character display screens. Instead of rendering full 3D environments or settling for static 2D images, the system layers multiple 2D textures and adjusts each layer's size based on the camera's viewing frustum. The result is convincing depth through parallax motion, achieved without the computational expense of modeling complete 3D scenes.

Two UI/UX patents explore different ways to keep players engaged during gameplay. The first introduces a thermal detection mechanic where players aim a camera-like viewfinder to tag hidden opponents, creating a status effect that reveals enemy positions over time rather than relying on traditional radar or line-of-sight systems. The second addresses downtime for eliminated players in asymmetrical matches by automatically switching them into a multi-viewport spectator mode that displays live feeds of surviving teammates alongside static result cards, replacing the typical single-feed spectate screen or empty waiting lobby.

A Game Engines patent describes a damage-scaling system designed for asymmetric combat modes where one player faces many opponents. Characters earn parameter boosts by scouting or interacting with specific targets before engaging them, allowing stealth and reconnaissance to translate directly into stronger attacks. This rewards preparation and strategic positioning over immediate confrontation.

The AI & Machine Learning filing applies intelligent zone matching to virtual sports games, pairing player characters with optimal attack positions rather than leaving spatial decisions entirely to manual control. The system evaluates available offensive zones and assigns players to locations that maximize scoring opportunities, shifting from passive attribute buffs to active spatial optimization during play.

Patent Sources (5)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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