NetEase has been granted 2 patents spanning 2 categories: Platforms (1) and UI/UX (1).
The Platforms patent covers a real-time translation system that automatically converts foreign games, particularly Unity-based titles, into Chinese by injecting translation logic into game code at runtime via simulator. The UI/UX patent addresses multiplayer gaming communication by allowing players to selectively adjust the visibility and display parameters of map markers placed by teammates, enhancing tactical coordination in team-based environments.
The Platforms patent tackles game localization through a runtime approach that intercepts and translates UI text as games execute within a simulator environment. By modifying the code execution flow dynamically, the system enables translation of titles that were never officially localized for the target language, bypassing the need for static file translation or post-release localization work.
A single UI/UX patent addresses visual clutter in team-based multiplayer games by giving players granular control over how they see teammate-placed map markers. Players can individually adjust display parameters like size, opacity, and color for specific markers rather than viewing all teammate markers with uniform settings. This selective management approach preserves critical tactical information while reducing on-screen clutter during coordinated gameplay.
All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.