NetEase filed 2 patents across 2 categories: Cloud Gaming (1) and UI/UX (1).
The Cloud Gaming patent covers server infrastructure that runs multiple game sessions simultaneously using Android resource isolation rather than virtualization. The UI/UX filing describes a virtual weapon display library system for shooting games, where players can organize and present their weapon collections in 3D spaces with metadata tagging and social viewing capabilities.
NetEase's single cloud gaming patent tackles the resource overhead problem that typically plagues multi-session game servers. Rather than spinning up separate virtual machines or containers for each player, the system leverages Android 10's native multi-display and multi-user features to isolate game sessions within a single operating system instance. This approach sidesteps the CPU and GPU waste that comes from running duplicated system processes through technologies like QEMU or Docker.
The UI/UX patent reimagines how shooting game players interact with their weapon inventories by converting flat lists into interactive 3D showrooms. The system automatically generates rich backstories for each item, tracking details like previous owners and their skill ratings, the number of battles each weapon has seen, and how many times it's been retrieved from insurance. These data points feed into multi-dimensional scoring systems that produce visual emblems, giving players a way to communicate the significance of their collection beyond simple damage numbers or rarity tiers.