NetEase filed 2 patents across 2 categories: Cloud Gaming (1) and UI/UX (1).
The Cloud Gaming patent describes server infrastructure that runs multiple game sessions simultaneously using Android resource isolation rather than virtualization. The UI/UX patent covers a virtual weapon display library system for shooting games, allowing players to curate collections with 3D viewing spaces, metadata tags, and social features.
NetEase's single cloud gaming patent tackles the resource overhead problem that typically plagues multi-session game servers. Instead of running separate virtual machines or containers for each player, the system leverages Android 10's native multi-display and multi-user features to isolate game sessions within a single operating system instance. This approach sidesteps the CPU and GPU waste that comes from duplicating system processes across virtualization layers like QEMU or Docker.
The UI/UX patent reimagines weapon inventory screens as interactive 3D showrooms where players can display their collections with contextual storytelling. The system automatically generates metadata that tracks each weapon's history, including previous owners and their skill ratings, the number of battles the item has seen, and how many times it was retrieved through insurance systems. It calculates multi-dimensional scores and displays visual emblems that communicate an item's significance beyond standard damage or accuracy statistics, turning static gear lists into curated exhibitions with social viewing capabilities.
All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.