Bandai Namco filed 1 patent this quarter in the AI & Machine Learning category.
The application covers a system that generates diverse non-player character behaviors by blending operational habits from multiple players rather than replicating a single player's style. This approach aims to make computer-controlled characters behave in more varied and less predictable ways during gameplay.
The single AI & Machine Learning patent tackles the challenge of creating computer-controlled characters that feel genuinely unpredictable and varied in their behaviors. Rather than copying how one specific player operates, the system combines gameplay patterns from multiple people through weighted blending. This technique produces a much wider range of possible NPC behaviors than the number of player samples available would suggest, since mixing different players' habits in different proportions creates exponentially more combinations. The result is AI opponents that don't fall into repetitive patterns that players can easily learn and exploit.
All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.