← User Interface & Experience

August 2026

User Interface & Experience

Granted Patents 2 patents

Overview

This month's User Interface & Experience category includes 2 granted patents from NetEase (1) and Sony (1).

NetEase describes a backpack interface system that enables teammates to request and transfer virtual resources through simplified controls during multiplayer combat scenarios. Sony patents an eye-tracking technology that dynamically adjusts game visuals based on gaze direction, alongside facial gesture recognition designed to support accessible gameplay input methods.

Company Activity

NetEase received 1 patent addressing resource distribution in team-based games. The system uses a single backpack button that displays different contextual information depending on the interaction, showing either what a player needs or what supplies teammates can provide. By embedding these associated regions directly into an existing UI element, the design eliminates the need to open separate menus or navigate through multiple screens to share items during combat.

Sony received 1 patent combining gaze detection with visual rendering adjustments for accessibility purposes. The system tracks where a player looks on screen and modifies the appearance of specific in-game objects in real time based on that eye position. Facial gesture recognition complements the eye-tracking capability, providing an alternative input method that goes beyond traditional cursor control by treating biometric signals as a way to adjust what players see rather than simply where they point.

Patent Sources (2)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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