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Q2 2026

Hardware & Devices

Granted Patents 14 patents

Overview

This period includes 14 granted patents from 12 companies: Guangzhou Chicken Run Network Technology Co.

(2), Sony (2), Voyetra Turtle Beach (1), Bob's Space Racers (1), Fa Teng Technology (1), Goertek (1), Guangdong K-Silver Industrial (1), Nintendo (1), Plan C (1), Shenzhen Guli Technology (1), Shenzhen Qanba Technology Development (1), and Shenzhen Shimi Network Technology Co. (1). The patents span gaming hardware innovations from traditional arcade systems to next-generation input devices. Bob's Space Racers describes automated carnival game machines with touchscreen interfaces and payment processing, while Nintendo and Sony detail advanced controller mechanisms including force-sensing analog sticks and haptic feedback systems for accessibility. Multiple Chinese manufacturers including Guangzhou Chicken Run, Shenzhen Qanba, Shenzhen Guli Technology, and Fa Teng Technology patent gamepad enhancements such as adaptive phone mounts, customizable RGB lighting, simplified joystick assemblies, and LED-illuminated components.

Company Activity

Bob's Space Racers received 1 patent for an attendant-free carnival game machine. The system uses multi-plane infrared and electronic sensor arrays combined with a synchronized interactive display to replace human operators entirely at midway attractions. Automated payment processing and prize dispensing systems eliminate labor costs, while proximity-based player detection draws new participants and automated attempt counting prevents cheating.

Shenzhen Shimi Network Technology Co. received 1 patent that turns the Apple Watch into a motion controller for HTML5 browser games. The technology processes gesture and movement data locally on the client device rather than relying on server-side interpretation, allowing the smartwatch to function as a wireless gamepad replacement. An adaptive state synchronization mechanism adjusts caching behavior based on the hardware capabilities of the connected device.

Guangzhou Chicken Run Network Technology Co. received 2 patents addressing mobile gaming accessories. The first describes a gamepad with integrated cooling that eliminates the internal battery by drawing power from external sources, reducing weight and cost while keeping phones cool during extended sessions. The second covers a spring-loaded USB interface assembly that automatically accommodates phones of varying sizes, using resilient blocks to push the connector toward the device and eliminate the need for precise manual alignment.

Plan C received 1 patent for a water-filled handheld game with a flexible, pliable pouch design. Unlike rigid water game containers, this approach uses pump bulbs that jet liquid to move game pieces across a transparent play field. The flexible pouch allows for a larger play area in a lightweight, pocket-friendly format while enabling direct tactile manipulation of the play area through touch-deforming the transparent front panel.

Shenzhen Guli Technology received 1 patent for a simplified joystick mechanism that directly connects sensing components to rocker assemblies. The design eliminates intermediate connecting parts that previously required high machining precision and complex assembly processes. Integrally-formed rocker assemblies with built-in mounting grooves for sensors reduce both assembly steps and tolerance stack-up errors that affect manufacturing yield.

Sony received 2 patents focused on accessibility features for gamers with disabilities. The first converts game subtitles into tactile Braille-like feedback using controller haptic vibration patterns, with adaptive video speed control that adjusts to the user's tactile reading pace. The second describes a wearable glove controller with modular, repositionable contact pads that allow users to physically relocate input buttons anywhere on the garment, with connectors providing both mechanical attachment and electrical connectivity without requiring tools or rewiring.

Voyetra Turtle Beach received 1 patent for customizable response curves integrated directly into controller hardware and firmware. The technology allows granular per-input tuning that goes beyond simple sensitivity adjustments, enabling full curve editing and profile storage at the device level. Players can customize stick sensitivity, trigger feel, and button behavior to match individual playstyles.

Nintendo received 1 patent for a force-sensing analog stick that detects directional input pressure through contact sensors. Rather than relying solely on positional or angular displacement like traditional analog sticks, the mechanism adds force measurement at the mechanical limit of stick travel. The contact geometry and sensor placement enable omnidirectional force detection, distinguishing between soft and hard stick presses at any angle without the shaft contacting the housing opening directly.

Fa Teng Technology received 1 patent for a transparent, LED-illuminated joystick structure. The design combines a transparent post-and-nut fastening mechanism with a centrally-oriented multi-LED circuit board that channels light directly into and through the joystick body. This structural integration of light-guiding and mechanical fastening creates a seamless glow without external light leakage or inconsistency.

Guangdong K-Silver Industrial received 1 patent for an adjustable damping thumbstick that lets players customize joystick resistance during gameplay. A rotatable knob accessible on the gamepad exterior provides tool-free adjustment, replacing designs that require physical spring replacement to change resistance levels. Clear directional indicators and multiple resistance settings make the system accessible for disabled gamers and those seeking personalized control feel.

Goertek received 1 patent for an eye-tracking gamepad system designed for mobile game control. The technology integrates real-time eye-tracking into mobile gamepad hardware to create a hybrid control scheme combining traditional physical inputs with gaze-based controls. The system specifically targets space-constrained gaming scenarios and users with physical disabilities who may benefit from alternative input methods.

Shenzhen Qanba Technology Development received 1 patent for a customizable RGB LED joystick with power-off memory. Users can independently customize colors and on/off states for each button and lever LED group via onboard controls without software, with settings persisted through a memory module. The design includes an integrated unlocking mechanism and storage cavity for spare parts like removable levers.

Patent Sources (17)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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