7 patents were filed across 7 companies this week, with AI and machine learning leading the categories alongside audio, cloud gaming, graphics, hardware, and streaming.
Several filings center on enhancing how games and media are experienced remotely, including a peer-to-peer streaming architecture for game consoles, a camera-motion-aware codec for cloud-streamed video, and a voxel game camera system for expansive world navigation. The remaining patents address more personal layers of gameplay, covering AI-driven music selection for gameplay clips, a magnetic snap mechanism for joining detached controllers, blockchain-backed cyberbullying detection in games and social networks, and an emotion-aware virtual commentator for live sports viewing.
Shenzhen Deone Innovation Technology filed 1 patent covering a magnetic grip mechanism that allows two detached game controllers to snap together with one hand, replacing the slide-rail designs that have traditionally required more deliberate, two-handed alignment.
Adeia's 1 patent describes a game console functioning as a peer-to-peer RTP server, with built-in logic for managing network congestion, prioritizing the clients experiencing the worst connection quality, and falling back to adaptive bitrate streaming when bandwidth drops too low for a stable connection.
Nintendo filed 1 patent for a voxel game camera system that operates in 2 distinct modes, shifting automatically between a close-range follow view and a broader aerial perspective to accommodate exploration across large voxel-built environments.
Sony's 1 patent covers a system that uses AI to scan a player's personal music library and select tracks to accompany gameplay clips, matching the chosen songs to the tempo and mood of the action captured in the recording.
SafeBear filed 1 patent for a multi-model AI system designed to identify cyberbullying across social networks and video games, masking harmful content in real time while logging evidence to a blockchain for potential use in legal proceedings.
SoftBank Group's 1 patent describes a mobile application that lets a viewer point their phone at a live sports game and receive commentary from a personalized virtual character, with the character reading the viewer's emotional state and adjusting its responses accordingly.
InterDigital CE Patent Holdings filed 1 patent for a video codec tailored to cloud gaming, using 3D depth models and camera parameter data to predict how objects move on screen based on camera motion, reducing the bandwidth required to stream game video.
All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.