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Week of 22 Jun - 28 Jun 2026

Weekly Patent Digest

Granted Patents 9 patents

Overview

This week's granted patent digest covers 9 patents from 8 companies, with hardware leading the categories at 4 patents, followed by UI/UX with 2.

Across the hardware grants, the patents span a wide range of physical interaction methods, from a water-filled handheld pouch with pump bulbs that moves game pieces across a transparent play field, to a Braille-via-vibration controller that converts subtitles into tactile feedback, to a simplified joystick mechanism designed to reduce assembly complexity. Accessibility, automation, and adaptive systems also ran through the week's broader filings, with Sony's audio-based indoor positioning for real-time sound field control, Dell's AI-driven heat mapping for overlay placement, and Bob's Space Racers' attendant-free carnival machine rounding out the range of approaches covered.

Highlights

Sony filed 2 patents this week, both centered on adaptive feedback systems. The first covers audio-based indoor positioning, where stereo speakers and a microphone work together to track a user's location in real-time, allowing a home audio or gaming system to adjust its sound field accordingly. The second addresses accessibility in gaming: a controller technology that translates game subtitles into vibration patterns corresponding to Braille characters, with the added feature of slowing video playback to match the reader's pace.

Apple's 1 patent this week focuses on rendering efficiency in headsets. The granted technology describes an AI-powered reprojection system that uses deep learning to predict and reconstruct frames, reducing the computational load required to display images in AR and VR environments.

Konami filed 1 patent covering a rhythm game system that connects to external music streaming subscription services. Rather than requiring individual licensing arrangements for each track, the system allows players to pull licensed songs directly from platforms into gameplay.

Tencent's 1 patent this week covers a dynamic difficulty visualization tool for tower defense games. The system links building upgrade levels to enemy unit health values, giving players a real-time visual read on how difficult a given combat encounter will be before committing to a strategy.

Dell's 1 patent describes an AI-driven heat mapping system for gaming overlays. The technology analyzes a screen to identify zones of visual importance, then positions notifications and overlays in areas that avoid those zones, and the system accounts for multi-room home environments as part of its placement logic.

Shenzhen Guli Technology's 1 patent takes aim at gamepad manufacturing. The granted design simplifies the internal structure of a joystick mechanism by connecting sensing components directly to the rocker, cutting out intermediate assembly steps and improving production yield in the process.

Bob's Space Racers filed 1 patent covering a self-contained midway carnival game machine. The design incorporates sensors, a touchscreen interface, and automated systems for both payment processing and prize dispensing, removing the need for an attendant to operate the machine.

Plan C's 1 patent covers a handheld water-filled game pouch made from flexible, pliable material. Players squeeze pump bulbs to jet liquid across a large transparent play field, moving game pieces in a format that resembles an aquatic puzzle toy.

Patent Sources (9)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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