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Week of 13 Apr - 19 Apr 2026

Weekly Patent Digest

Granted Patents 5 patents

Overview

This week covers 5 granted patents from 3 companies, spanning AI_ML, hardware, platform, game_engine, and streaming categories.

Sony dominates the digest with 3 patents focused on development acceleration and accessibility, including LLM-powered code generation tools, AI-driven 3D asset conversion from photos, and customizable glove controllers for disabled gamers. The remaining patents address content creation and player data challenges, with one covering automatic highlight reel generation through virtual camera systems and another detailing progressive GPS anonymization for AR gameplay. The week's filings reflect technical approaches to developer workflow efficiency, inclusive design, and privacy-aware location services.

Highlights

Sony filed 3 patents this week addressing distinct areas of game development and accessibility. The LLM-powered development tool generates cross-referenced JSON schemas and JavaScript code for video game objects, reducing the time and errors involved in creating game elements. A separate AI-powered image processing system converts photographs and videos of real-world objects into 3D assets ready for use in games, streamlining the content creation pipeline. The company also patented a wearable glove controller featuring repositionable contact pads, allowing disabled gamers to place buttons wherever their hands can most comfortably reach them.

Niantic's single patent tackles privacy concerns in location-based AR games through a tiered anonymization system. The technology progressively reduces GPS coordinate precision over time, letting developers gather gameplay analytics while protecting player location data from becoming too identifiable.

Independent inventor Masahiro Sakakibara patented a system that automatically produces highlight videos from gameplay sessions. The technology deploys event-triggered virtual cameras that capture key moments during play, assembling them into broadcast-quality recording videos without manual editing.

Patent Sources (5)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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