Filed Patents 2 patents
Yidian Lingxi Information Technology (Guangzhou) filed 2 patents this quarter, all falling within UI/UX.
The applications focus on streamlining multiplayer gaming experiences through automated team coordination features. One patent covers democratic leader selection and route optimization for combat teams, while the other addresses real-time visualization of enemy movement patterns during pursuit scenarios in RPG environments.
The 2 UI/UX patents tackle different friction points in multiplayer game coordination. The first patent automates the pre-combat setup phase by letting team members vote democratically on who leads the attack, then uses algorithms to assign optimized assault routes to each participant. This removes the delays caused by manual team organization and eliminates the need for a single leader to dictate strategy for the entire group. The second patent addresses player awareness during enemy pursuit by displaying chase paths directly on the game interface, including distance markers for threats that have moved off-screen. The system tracks hostile NPCs even when players transition between different game scenes, maintaining continuous feedback about incoming danger.
All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.