Wolfhammer PLLC filed 1 patent in the Game Mechanics category.
The application covers technology for converting real golf shot data from two players into a format compatible with virtual or simulator games. This data, obtained partly through third-party provider APIs, enables head-to-head match competition in simulated environments.
The Game Mechanics patent describes a conversion layer that bridges real-world golf performance with virtual competition. It takes shot data from 2 separate players, potentially sourced through third-party provider APIs, and transforms it into a format that VR or simulation game software can process for match play. The patent frames this as a data normalization challenge, standardizing inputs from different sources so players can compete against each other in a simulated environment. The disclosure remains conceptual, positioning the work as an integration layer rather than a new simulation algorithm or rendering technique.
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