VRChat received 1 granted patent in the Platforms category.
The patent covers a system that processes user-generated content through a pipeline that deduplicates, validates, and automatically updates game objects before distributing them to users. This approach addresses scalability and safety challenges associated with running user-created content at scale by reducing redundancy and ensuring content integrity on the Platforms side.
VRChat's single Platforms patent tackles the challenge of managing user-generated content at scale through a server-side processing pipeline. The system deduplicates assets to avoid storing multiple copies of identical objects, reducing storage and bandwidth costs. It validates executable code by checking uploads against a whitelist of pre-approved safe code segments, blocking potentially harmful scripts before they enter the ecosystem rather than scanning after the fact. When the underlying Platforms updates, the system automatically modifies uploaded assets for compatibility, eliminating the need for creators to manually resubmit their work each time VRChat's technical requirements change.
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