Voyetra Turtle Beach filed 2 patent applications this quarter, both in Audio.
The filings describe a game headset that analyzes in-game Audio in real time and provides automated voice coaching based on detected sounds, direction, and intensity. Additionally, the company filed for a game controller featuring an integrated screen for headset Audio controls, designed to work with a companion app for adjusting Audio settings during gameplay.
Turtle Beach's 2 Audio patents address real-time sound management during gameplay through distinct Hardware approaches. The first filing describes a headset that performs on-device Audio analysis of the game's sound stream, identifying specific sounds, their direction, and intensity to deliver automated voice coaching without requiring games to provide structured event data or metadata. The second patent covers a controller with an embedded screen dedicated to headset Audio adjustments, synchronized with a companion app to allow players to modify sound settings without pausing or navigating away from the game. Both filings center on giving players direct, immediate control over Audio information through peripheral Hardware rather than relying on in-game menus or system-level interfaces.
All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.