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Q3 2026

The Pokemon

Filed Patents 1 patents

Overview

The Pokemon Company filed 1 patent this quarter in the Game Engines category.

The patent covers a sleep-based game mechanic that combines daytime activity accumulation with sleep quality measurements. A parameter builds up during waking hours and multiplies with tracked sleep quality to calculate rewards delivered to players each morning. This approach treats the act of going to bed as a strategic gameplay decision.

Technology Themes

The single game engine patent establishes a two-part reward system where daytime gameplay creates a multiplier that compounds with sleep tracking data. Players accumulate a parameter during active play sessions, and this value interacts multiplicatively with measured sleep quality to determine the next morning's in-game rewards. The design means that strong performance in only one dimension, either waking activity or sleep duration and quality, produces smaller rewards than balanced attention to both. This differs from earlier sleep-tracking games that calculated rewards based solely on sleep metrics, as the disclosed mechanic requires players to consider their bedtime routine as an extension of active gameplay rather than a separate activity.

Patent Sources (1)

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All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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