The Pokemon filed 3 patents, all in Game Mechanics.
These applications detail a sleep-focused game system that combines dual parameters to drive player rewards and progression. The Game Mechanics patents describe technology that multiplies daytime activity metrics with nighttime sleep quality scores to generate in-game events and incentivize healthy rest habits.
The game mechanics category contains 3 patents that all revolve around the same core concept with slight variations in emphasis. Each patent describes a system where players accumulate points or parameters during their waking hours through gameplay activity, then multiply those accumulated values by sleep quality metrics measured overnight. This creates a progression loop where neither daytime engagement nor quality sleep alone produces optimal results. The patents solve a design challenge inherent to sleep-based games: how to prevent players from either ignoring the game during the day or sacrificing sleep to maximize playtime. By making rewards proportional to both factors through multiplication rather than addition, the system ensures that poor sleep diminishes the value of extensive daytime activity, while limited daytime play caps the benefit of excellent sleep.