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October 2026

Tencent

Granted Patents 2 patents

Overview

Tencent received 2 granted patents across 2 categories: Game Mechanics (1) and Graphics (1).

The Game Mechanics patent describes a gesture-based system that allows players to execute skill combinations in MOBA games by dragging across multiple skill buttons, automatically triggering the full sequence. The Graphics patent covers a method for reducing polygon counts in 3D game objects by flattening meshes, creating bounding box patch models, and retopologizing surfaces to preserve visual detail that traditional mesh decimation approaches typically discard.

Technology Themes

A single game mechanics patent tackles the problem of executing multi-skill combos in MOBA games. Instead of tapping each skill button separately in rapid succession, players drag a linking gesture across two or more buttons, and the system automatically fires the entire sequence. The approach replaces what the patent describes as slow, precision-demanding individual taps with a single continuous input that spans multiple controls.

Tencent's lone Graphics patent proposes a multi-step process to simplify 3D models without losing fine detail. The method flattens the original mesh, wraps it in a bounding box patch model, performs retopology on that intermediate structure, and then reconstructs a 3D mesh from the result. By reducing surfaces on a flattened, patch-based representation rather than directly decimating the raw geometry, the technique aims to avoid the detail loss that conventional surface reduction causes, particularly for objects like trees in game scenes.

Patent Sources (2)

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All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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