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July 2026

Tencent

Granted Patents 2 patents

Overview

Tencent received 2 granted patents across 2 categories: Graphics (1) and UI/UX (1).

The Graphics patent covers a real-time volumetric fog of war system for strategy games that replaces traditional 2D opacity overlays with dynamic 3D fog interacting with units and terrain. In the UI/UX category, Tencent patented a pre-game loadout configuration system for Battle Royale games, allowing players to customize loot boxes before matches while reducing server load.

Technology Themes

A single Graphics patent tackles the visual challenges of fog of war in strategy games by moving beyond flat opacity masks to true volumetric rendering. The system constructs a density field from the game's underlying mesh, then carves out space around moving units using signed distance field techniques, creating the illusion that fog physically parts as armies advance. Layered 3D noise and flow-map animation bring the fog to life, while rendering at reduced resolution with temporal reconstruction keeps the frame rate playable despite the cinematic quality.

Tencent's UI/UX patent addresses the server performance bottleneck created by customizable loot in Battle Royale games. Rather than tracking every possible item's state across the network in real time, the system stores player-configured loadouts before the match begins and only activates them when a player opens a container. This shift from continuous synchronization to on-demand activation cuts network traffic and server processing while still giving players control over their starting gear options.

Patent Sources (2)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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