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September 2026

SNK

Filed Patents 1 patents

Overview

SNK filed 1 patent in 1 category: Networking (1). The Networking patent covers a multi-server architecture designed to enable thousands of players to interact in real-time across server boundaries.

This approach addresses the technical challenge of player capacity limits in competitive online games, where previous implementations typically supported around 100 simultaneous players per instance.

Technology Themes

SNK's Networking patent tackles the longstanding problem of player caps in online games through a distributed server architecture. Rather than dividing the game world into separate zones where players on different servers cannot interact, this system allows players processed by different servers to occupy the same game area and see each other's actions. Each server maintains authoritative control over its own subset of players while continuously sharing position and action data with other servers in the cluster. This design preserves the security benefits of server-side authority, preventing client-side manipulation, while distributing the computational load across multiple machines instead of forcing all players through a single bottleneck.

Patent Sources (1)

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All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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