← Skydance Silicon Valley

Q2 2026

Skydance Silicon Valley

Filed Patents 2 patents

Overview

Skydance Silicon Valley filed 2 patents this quarter, all in UI/UX.

The applications center on timeline-based navigation systems for interactive gaming experiences. Both patents describe methods for allowing players to move through game sequences in non-linear ways, with one focusing on bi-directional scrubbing capabilities that adjust checkpoint density based on game context, and the other covering forward-skipping functionality that uses machine learning to detect player frustration and recommend timeline jumps without revealing narrative elements.

Technology Themes

Skydance's 2 UI and user experience patents reimagine how players navigate narrative games by treating the experience like a video timeline. The first describes a bi-directional scrubbing system that allows players to move backward and forward through any moment they've played, much like editing software, with the system automatically adjusting how many scrub points appear depending on whether the player is in a cutscene or active gameplay segment. The second patent covers forward-jumping capabilities that let frustrated players skip ahead to future unplayed content through the same timeline interface, with machine learning detecting when a player is stuck and prompting them to jump forward while the system displays preview keyframes that avoid spoiling story beats.

Patent Sources (2)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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