← Shanghai Lilith Technology

March 2026

Shanghai Lilith Technology

Filed Patents 1 patents

Overview

Shanghai Lilith Technology has filed 1 patent related to Networking.

The application covers a client-side interaction rendering system designed for massive-scale simulation games. This Networking technology displays bidirectional combat effects by using pre-calculated damage values and hit rates, an approach intended to reduce server load during gameplay.

Technology Themes

A single Networking patent addresses the challenge of rendering combat interactions in large-scale multiplayer games without overwhelming server infrastructure. The system organizes combat into alternating cycles with distinct "hittable" and "unhittable" phases, allowing the client to batch and display visual effects locally rather than requesting constant updates from the server. During unhittable periods, the system temporarily adjusts hit rates to zero, then restores them when fresh damage calculations arrive from the server. This approach creates continuous visual feedback for players while minimizing the frequency of server communication required to maintain combat state.

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