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October 2026

Samsung

Granted Patents 1 patents

Overview

Samsung received 1 granted patent in Networking.

The patent covers technology for managing large-scale MMORPG environments by dynamically transferring map cells between a scaling server and neighboring game servers according to event load. This approach limits cross-server event synchronization while maintaining smooth gameplay across massive multiplayer worlds.

Technology Themes

Samsung's single Networking patent tackles the challenge of maintaining performance in massive multiplayer online games by dynamically redistributing map cells across servers. The system monitors the computational load generated by in-game events in different regions and physically moves individual map cells from a central scaling server to adjacent game servers (or vice versa) to balance the workload. To prevent servers from getting bogged down by constant synchronization, the patent describes a timing mechanism that allows each server to proceed with executing an event if no conflicting command arrives from peer servers within a set timeout window. This architecture keeps players' experiences fluid even as activity hotspots shift across the game world.

Patent Sources (1)

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All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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