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October 2026

PostVoyage

Filed Patents 1 patents

Overview

PostVoyage filed 1 patent application in 1 category: AI & Machine Learning (1). The filing covers a system that embeds a large language model directly into a game engine at runtime.

The AI & Machine Learning technology reasons over per-character alignment vectors and interaction history to dynamically rewrite the world state, allowing factions, quests, and items to evolve across gaming sessions.

Technology Themes

The AI and machine learning filing places a large language model inside the game engine during runtime, where it generates control outputs based on persistent neural memory tied to each non-player character. These memory structures combine alignment vectors with accumulated interaction history, feeding into a shared world state that the engine continuously rewrites from the model's probabilistic reasoning. Rather than relying on scripted events or finite state machines, faction realignments, character defections, and leadership changes emerge organically from the gameplay that players have already experienced. The system persists these adapted character states across sessions, meaning that choices made in one player's world can ripple into another player's experience.

Patent Sources (1)

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All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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