Peloton Interactive filed 1 patent application in the UI/UX category.
The filing describes a game-style user interface for exercise equipment where menus are presented as objects within a virtual environment. The technology maintains a stable camera perspective during workouts while displaying an avatar that replicates the user's physical movements and gestures in real time.
Peloton's single UI/UX patent takes a videogame approach to menu navigation during exercise. Instead of overlaying traditional flat menus on top of a virtual environment, interactive controls appear as objects embedded within the 3D world itself. The system pairs this diegetic interface with two supporting features: a camera that stays level and steady even as the user's body moves through the workout, and an avatar that mimics the exerciser's motions and hand gestures. Earlier fitness Platformss offered classes, leaderboards, and avatars traveling through virtual landscapes, but this filing tackles the specific challenge of letting someone browse and select options while their body is actively engaged in physical activity.
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