OVR Tech filed 1 patent in Hardware.
The application covers a headset-mounted scent device that uses piezoelectric vibrating-mesh atomizers positioned near the user's nose. A game engine can trigger the atomizers to release scents from swappable vessels, allowing virtual objects to produce corresponding smells when touched.
OVR Tech's single Hardware patent tackles a gap that has persisted in virtual reality for years: the absence of smell. The filing describes a system where piezoelectric vibrating-mesh atomizers sit near the user's nose, either embedded in a headset or attached as a companion device. Game engines can send commands to these atomizers, controlling both airflow and scent intensity through amplitude adjustments to the piezoelectric elements. Swappable scent vessels attach to the device and self-identify their contents, letting the system select and trigger the appropriate scent when a player interacts with a virtual object.
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