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March 2026

Nintendo

Granted Patents 2 patents

Overview

Nintendo has 2 granted patents, all within Game Engines (2).

The Game Engines patents address automated content generation and companion AI systems. One patent covers procedural generation of equipment names by combining base items with modifiers to streamline content creation in crafting systems. The other patent describes an NPC companion system that automatically positions AI allies on moving Platformss and coordinates their shooting actions during gameplay.

Technology Themes

Nintendo's 2 game engine patents tackle distinct challenges in content scalability and cooperative gameplay mechanics. The procedural naming system generates unique equipment names through a compositional grammar approach that pairs base items with modifiers, creating exponential naming variety while maintaining linguistic coherence through priority-ordered pattern matching that respects item properties and effects. The companion AI system addresses the friction of managing NPCs during dynamic sequences by automatically repositioning ally characters onto moving Platformss when the player boards them, handling state transitions that make these companions immediately actionable for coordinated shooting without requiring manual summon or召集 commands during motion.

Patent Sources (2)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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