Nexon Korea filed 1 patent application in H1 2026, covering Platforms (1).
The patent addresses anti-cheat technology designed to identify game client tampering through server-side monitoring. The Platforms category filing describes a system that detects memory manipulation by tracking HP value changes after the server initiates damage operations, enabling real-time identification of cheaters.
On the Platforms side, 1 patent takes a different approach to catching cheaters than traditional detection methods. Rather than scanning for known cheat signatures or verifying file integrity, the system embeds its detection logic directly into normal gameplay mechanics, using a server-initiated HP reduction command as a kind of trap. The server sends a damage operation, then compares the HP value it expects to see on the client against what actually appears, flagging any discrepancy as evidence of memory-level tampering. Because the verification happens through existing game state mechanics rather than a separate scanning process running alongside the game, the system can catch memory hackers in real time without relying on a predefined library of known exploits.
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