MediaTek holds 1 granted patent in Hardware.
The patent addresses performance optimization in mobile system-on-chip architectures by monitoring image frame lifecycles through operating system buffer queues. This tracking mechanism enables precise allocation of CPU and GPU computational resources to improve frame rates during video playback and gaming applications.
MediaTek's single Hardware patent tackles the challenge of efficiently boosting mobile Graphics performance by monitoring how image frames move through the operating system's buffer queues. Instead of using general assumptions to guess when Graphics-intensive tasks need more power, the system watches the actual communication between different processing tasks as they pass frame data back and forth. This buffer queue monitoring lets the system identify exactly which frames need accelerated rendering and allocate processor resources only during each frame's actual rendering window. The approach delivers higher frame rates for video and gaming on mobile chips without wasting computational power on false positives or broad system-wide boosts.
All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.