Lu Aire de Jeu Interactive filed 1 patent application in H1 2026, covering Hardware (1).
The filing describes a room-scale gaming system that uses motion sensors, projectors, and coordinated stage lighting to transform physical spaces into immersive game environments. This Hardware approach focuses on integrating multiple sensory technologies to create interactive play experiences within physical rooms.
On the Hardware side, 1 patent filed by Lu Aire de Jeu Interactive describes a system that goes well beyond typical screen-based play. Rather than confining interaction to a projected surface, the filing covers a method for synchronizing professional-grade DMX-controlled lighting fixtures with motion-tracked gameplay, so that floors, walls, and other surfaces throughout a room respond dynamically to what players do. The lighting acts as an extension of the game state itself, not merely an ambient effect. This tight coordination between motion sensing, projection, and stage lighting is where the patent's core claim sits.
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