Las Vegas Sands has 1 granted patent in the Platforms category.
The patent covers a server-side validation system for video games that detects cheating and bugs through replay mechanisms. The technology processes client action logs and compares game state models in real-time to verify gameplay integrity.
Las Vegas Sands developed a server-side validation system that catches both cheaters and software bugs without slowing down the game itself. The patent describes technology that records compressed logs of player actions on the client side, then replays those sequences on the server at faster-than-real-time speeds using identical game logic code. By running the same deterministic calculations in both places, the server can compare its reconstructed game state against what the client reported and flag any mismatches. This asynchronous approach solves a longstanding problem in multiplayer game architecture, where developers previously had to choose between expensive real-time server authority that added latency or trusting clients with no meaningful verification layer.
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