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May 2026

Konami

Filed Patents 1 patents

Overview

Konami filed 1 patent in 1 category: Monetization (1). The filing covers a deferred action-point system designed for training games in mobile environments.

Rather than requiring players to have full resources before starting a session, the system allows gameplay to begin immediately and consumes action-point costs during the session itself. This approach addresses friction in mobile game engagement by shifting resource requirements from an upfront gate to an in-game consumption model.

Technology Themes

Konami's Monetization patent introduces a training game system where action-point costs are spread across multiple checkpoints throughout a session rather than charged entirely at the start. The system includes a processing mechanism that monitors player parameters and detects when a level-up event is about to occur, automatically borrowing from the impending parameter increase before the resource consumption happens. This prevents situations where a player would otherwise run out of stamina mid-session and face interruption, smoothing the progression experience by anticipating resource shortfalls and adjusting consumption timing accordingly.

Patent Sources (1)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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