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May 2026

Konami

Filed Patents 1 patents

Overview

Konami filed 1 patent in 1 category: Monetization (1). The filing covers a deferred action-point system designed for training games in mobile environments.

Rather than requiring players to have full resources before starting a session, the system allows gameplay to begin immediately and consumes action-point costs during the session itself. This approach addresses friction in mobile game engagement by shifting resource requirements from an upfront gate to an in-game consumption model.

Technology Themes

Konami's Monetization patent introduces a training game system where action-point costs are spread across multiple checkpoints throughout a session rather than charged entirely at the start. The system includes a processing mechanism that monitors player parameters and detects when a level-up event is about to occur, automatically borrowing from the impending parameter increase before the resource consumption happens. This prevents situations where a player would otherwise run out of stamina mid-session and face interruption, smoothing the progression experience by anticipating resource shortfalls and adjusting consumption timing accordingly.

Patent Sources (1)

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All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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