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Q2 2026

Koei Tecmo Games

Granted Patents 1 patents

Overview

Koei Tecmo Games received 1 granted patent this quarter in AI & Machine Learning (1).

The patent covers an artificial intelligence system designed to maintain organized battle formations in three-dimensional gaming environments. The AI & Machine Learning technology pushes characters who have been attacked back toward their own troops, preventing opposing forces from becoming chaotically mixed during combat sequences.

Technology Themes

Koei Tecmo's single AI and machine learning patent tackles a specific problem that arises when two groups of troops collide at diagonal angles in 3D battle games. When forces meet obliquely rather than head-on, attacked characters can get displaced into enemy territory, creating unnatural situations where opposing soldiers mingle together or gaps appear in formations. The patented system monitors which regional space each troop belongs to and applies automatic repositioning logic after attacks occur, pulling displaced characters back toward their own side. This approach succeeds where earlier leader-following mechanics fell short, as those older methods couldn't handle the diagonal-clash scenario effectively.

Patent Sources (1)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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