InterDigital CE Patent Holdings, SAS filed 1 patent in the Cloud Gaming category.
The application covers a codec designed for cloud gaming that leverages game engine camera data to enhance compression efficiency. The technology tags video blocks with camera motion information, aiming to reduce latency in game Streaming scenarios.
InterDigital's cloud gaming patent tackles a bottleneck in video compression for streamed games by tapping into data that already exists inside the game engine. Rather than having the encoder analyze pixel differences to figure out what moved between frames, the system pulls motion vectors and depth information directly from the engine's camera parameters. This lets the codec immediately distinguish between movement caused by the camera panning versus objects actually moving within the scene. The approach bypasses the costly motion estimation step that traditional video codecs perform, shaving off processing time that matters when every millisecond of latency affects playability.
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