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Q1 2026

Intel

Granted Patents 1 patents

Overview

Intel received 1 granted patent this quarter in cloud gaming.

The patent addresses GPU-attached non-volatile memory techniques for rendering and delivering multiple real-time viewer perspectives in cloud-based Esports spectating environments. This work focuses on optimizing the computational and storage resources needed to support diverse viewing experiences for remote audiences.

Technology Themes

Intel's single cloud gaming patent tackles the challenge of rendering thousands of simultaneous viewpoints for Esports spectators watching from the cloud. The approach places persistent memory directly on the GPU to handle the unique demands of spectator mode, where each viewer might want a different camera angle or player perspective during a live match. Rather than treating each spectator stream as an independent rendering task, the system optimizes at the memory level to handle these scenarios more efficiently.

Patent Sources (1)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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