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H1 2026

Intel

Granted Patents 1 patents

Overview

Intel received 1 granted patent in H1 2026, focused on cloud gaming.

The patent addresses cloud-based Esports spectating by leveraging GPU-attached non-volatile memory to render and deliver multiple viewer perspectives simultaneously in real-time. This approach aims to improve the efficiency of Streaming infrastructure for competitive gaming events.

Technology Themes

In the cloud gaming category, 1 patent focuses on how Esports spectating can be handled more efficiently within cloud environments. Rather than processing each viewer's perspective as a completely separate task, Intel's approach attaches persistent memory directly to the GPU so that spectator mode rendering draws on shared, optimized memory resources. The challenge this addresses is a real one at scale: major Esports events can involve thousands of concurrent viewers, each potentially watching from a different in-game angle, which puts enormous pressure on rendering infrastructure. By handling that workload at the memory level rather than treating every viewpoint independently, the patent describes a more resource-conscious path to delivering those simultaneous streams.

Patent Sources (1)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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