Innopeak Technology received 2 granted patents in H1 2026, all in Graphics.
The patents cover technologies for rendering visual effects in gaming environments. The Graphics work includes a cross-engine framework that applies effects to game scenes while detecting and preserving UI elements, alongside a middleware layer that intercepts Graphics API calls to add visual effects to 3D mobile games without requiring modifications to applications or drivers.
Both Graphics patents tackle a shared challenge: adding visual effects to games without touching the underlying code. One patent describes a framework that works across different game engines, automatically identifying UI elements like heads-up displays and interface overlays so that visual effects are applied only to scene geometry rather than corrupting the interface layer. The other takes a middleware approach, intercepting Graphics API calls in real time and substituting dynamically generated custom functions to introduce visual enhancements into 3D mobile games, all without requiring any changes to the game application or the device's Graphics drivers. Together, the 2 patents reflect a consistent focus on abstraction and interception as methods for inserting rendering effects into existing pipelines without modifying what sits above or below them.
All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.