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Q2 2026

Huawei

Filed Patents 1 patents

Overview

Huawei filed 1 patent this quarter in Cloud Gaming (1).

The filing addresses latency challenges in cloud gaming environments through a hybrid rendering approach. The technology divides visual processing between server-side background rendering and client-side character rendering, incorporating intelligent buffer zones to compensate for network delays and maintain smooth gameplay.

Technology Themes

Huawei's cloud gaming patent tackles the persistent challenge of network latency by dividing rendering tasks between remote servers and local devices. The server handles background elements while the client renders characters, allowing players to control their avatars without waiting for round-trip network communication. The system calculates how much extra background scenery to render beyond what's currently visible on screen, using a formula that multiplies the character's maximum movement speed by the current network latency. This pre-rendered buffer zone ensures that as players move through the game world, they encounter already-loaded backgrounds rather than hitting invisible walls or experiencing freezing while waiting for new data to arrive.

Patent Sources (1)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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