← Hangzhou Pawprint Interactive Entertainment Technology Co.

Q2 2026

Hangzhou Pawprint Interactive Entertainment Technology Co.

Filed Patents 3 patents

Overview

Hangzhou Pawprint Interactive Entertainment Technology Co.

filed 3 patents this quarter across 2 categories: UI/UX (2) and Game Engines (1). The UI/UX applications cover player-pet fusion mechanics that allow characters to merge with virtual companions, creating hybrid entities with combined abilities for enhanced gameplay interactions. The Game Engines filing describes a transformation system where players can morph into virtual pets to socialize with other pets of the same species within the game environment.

Technology Themes

The 2 UI/UX patents reimagine how players interact with virtual pets by turning passive companionship into active transformation mechanics. One filing describes a system where players merge with their pet companions to access unique abilities in first-person perspective, shifting the experience from managing a separate entity to embodying its powers directly. The other takes a different approach, allowing player characters to morph into pet form and interact with other pets as peers of the same species, inverting the traditional owner-companion dynamic entirely.

A single Game Engines patent covers the technical implementation of character-pet fusion, where players and their virtual companions combine into hybrid entities that retain the pet's specialized skills. This mechanic replaces static pet-following systems with a transformation-based approach, creating merged forms that function as unified entities during combat and interaction sequences rather than maintaining separate player and pet characters.

Patent Sources (3)

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All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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