Filed Patents 3 patents
Hangzhou Pawprint Interactive Entertainment Technology Co.
filed 3 patents in H1 2026 across 2 categories: UI/UX (2) and Game Engines (1). The UI/UX patents detail mechanics for players to transform into their virtual pets and socialize with other pets of the same species, as well as systems for merging characters with their companions to gain unique abilities through first-person special power experiences. The Game Engines patent covers a player-pet fusion mechanic that creates hybrid entities with combined skills for enhanced interactions with NPCs and other players in virtual scenes.
The 2 UI/UX patents both center on rethinking the relationship between a player character and their virtual pet, though each approaches it differently. One filing describes a mechanic where the player's character physically transforms into a pet, allowing them to move through the game world as that animal and interact with other pets of the same species as a peer rather than an owner. The other takes a different angle, describing a fusion system where the player and their companion merge into a single entity, giving the player direct access to the pet's abilities in a first-person context tied to specific in-game environments.
On the Game Engines side, 1 patent covers a character-pet fusion mechanic that generates a new hybrid entity combining the skills of both the player character and the virtual pet. Unlike systems where pets follow commands or trail behind a character, this approach makes the two inseparable during combat or interaction phases, with the pet's abilities remaining active through the merged form. The filing describes this hybrid entity as capable of engaging in both NPC and player-versus-player encounters within virtual scenes.
All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.