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Q3 2026

Google

Granted Patents 1 patents

Overview

Google received 1 granted patent this quarter in the Streaming category.

The patent covers technology that enables game livestream audiences to collectively vote on in-game actions in real-time. This approach transforms passive viewers into active participants during live streams by allowing them to influence gameplay through voting mechanisms.

Technology Themes

Google's single Streaming patent establishes a formal system for turning livestream audiences into active gameplay participants through structured voting. Rather than relying on informal chat suggestions, the technology creates a dedicated Remote Input Aggregation application layer that manages the complete process of soliciting audience input, collecting proposals, and aggregating them algorithmically using clustering and centroid calculations. The system generates heat map visualizations showing where audience proposals concentrate, then injects the collective decision directly into the live game session. This structured pipeline handles everything from determining when to trigger audience participation events to modifying the actual game state based on aggregated viewer choices.

Patent Sources (1)

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All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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