Gna received 1 granted patent in H1 2026, covering AI & Machine Learning (1).
The patent addresses a machine learning system designed to cluster game players according to their behavior patterns. This technology enables game developers and publishers to implement targeted marketing and advertising based on player segmentation.
On the AI/ML side, 1 patent covers how machine learning can be applied to player segmentation for marketing purposes. Rather than grouping players by traditional demographic data, the system analyzes actual gameplay behavior and in-game actions to form clusters of players with similar patterns. Those clusters then serve as the basis for delivering game advertisements to the players most likely to respond to a particular type of game.
All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.