← GDM Holding

June 2026

GDM Holding

Filed Patents 2 patents

Overview

GDM Holding has filed 2 patents, all in AI & Machine Learning.

The applications cover machine learning systems designed for gaming environments. One patent describes a companion agent that processes gameplay video streams to provide real-time assistance through on-screen visual overlays and question answering. The other patent details a reinforcement learning approach to matchmaking that trains AI policies through dynamic opponent pairing for game AI and multi-agent simulations.

Technology Themes

The 2 AI and machine learning patents explore different approaches to intelligent agents in gaming contexts. Google's companion agent operates as an external observer, monitoring gameplay through video feeds and responding to player queries by placing helpful visual markers directly onto the screen. This design allows the system to function across any game without requiring developers to build in native support, relying instead on continuous video analysis, persistent session memory, and a unified pipeline that combines proactive sampling with tool integration. GDM's reinforcement learning system takes a different angle by training game AI through sophisticated matchmaking, where each learning agent maintains its own unique distribution of training opponents rather than simply playing against copies of itself. This per-learner matchmaking strategy introduces structured variety into the training process through heterogeneous hyperparameters and fixed baseline policies, pushing the collective pool of agents toward higher performance levels while preventing the system from converging on a single dominant approach.

Patent Sources (2)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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