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March 2026

EA

Filed Patents 1 patents

Overview

Electronic Arts filed 1 patent in the AI & Machine Learning category.

The patent covers an AI-driven assignment system that dynamically optimizes how characters are matched to locations and tasks in multi-character video games. The technology addresses complex coordination scenarios by enabling real-time decision-making for character assignments.

Technology Themes

Electronic Arts filed 1 patent addressing AI-driven coordination in games with multiple characters. The system tackles the computational challenge of matching numerous characters to various targets or objectives simultaneously, rather than treating each character's decision independently. At its core, the technology employs a ring-based assignment algorithm that determines optimal character-to-location pairings without resorting to brute-force calculations that would bog down performance. This holistic approach to the assignment problem allows the game to handle complex scenarios where many characters need coordinated tasking across multiple goals in real-time.

Patent Sources (1)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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