Canon filed 1 patent this quarter in the Streaming category.
The application covers technology for stereo fisheye virtual reality Streaming that optimizes frame rates through selective processing of left and right eye images. This approach enables smoother real-time delivery of 360-degree video content.
Canon's Streaming patent tackles a common bottleneck in live VR broadcasts by making calculated compromises during processing crunches. When the system runs short on time to process a frame, it prioritizes applying distortion correction to just one of the stereoscopic images instead of trying to perfect both. This means viewers might experience slightly degraded quality in one eye temporarily, but the stream maintains its frame rate without stuttering or dropping frames entirely. The approach reflects a practical solution to the competing demands of computational limits and real-time delivery requirements.
All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.