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Q1 2026

AviaGames

Filed Patents 2 patents

Overview

AviaGames filed 2 patents this quarter, all in Networking.

The filings cover systems for asynchronous competitive gaming that allow live players to compete against recorded gameplay from past players. These Networking technologies enable skill-based matchmaking and wagering in multiplayer environments where participants do not need to be online simultaneously.

Technology Themes

The 2 Networking patents both tackle the same fundamental challenge of creating competitive matches between live players and AI-driven replays of historical performances. The first describes a matchmaking system that uses a dual-rating approach, tracking both base skill and high skill ratings to ensure fair pairings between current participants and sophisticated recreations of past players' sessions. The second expands on this concept with a comprehensive skill-based matching framework that employs nonlinear weighting to combine different rating types and relies on cached user records indexed by game seeds and skill buckets for efficient opponent retrieval. Together, these systems allow players to experience competitive multiplayer gaming without requiring opponents to be online at the same time, maintaining fairness through careful skill assessment and identical gameplay conditions via content seeding.

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