← AviaGames

September 2026

AviaGames

Granted Patents 1 patents

Overview

AviaGames received 1 granted patent in the AI & Machine Learning category.

The patent covers an automated system that calculates whether skill or chance predominantly determines outcomes in a game. This classification then feeds into Platforms-level systems including rules enforcement, resource provisioning, and anti-cheat mechanisms.

Technology Themes

Aviagames' single AI & Machine Learning patent tackles a classification problem that has traditionally required manual judgment: determining where a game falls on the skill-versus-chance spectrum. The system uses a mixed effects model trained on outcome factor distributions to automatically score games, eliminating the need for time-consuming per-title analysis. Once the model assigns a classification, that determination flows directly into downstream Platforms functions such as provisioning resources, configuring rules, and operating anti-cheat systems. The patent addresses the absence of a standardized method for comparing game inputs against outcomes to make this fundamental distinction.

Patent Sources (1)

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All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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