← Apple

March 2026

Apple

Granted Patents 1 patents

Overview

Apple received 1 granted patent in VR & AR.

The patent covers frame rate extrapolation technology for VR/AR headsets that uses motion sensors to generate intermediate frames. This approach addresses latency and flickering issues in enhanced reality experiences by creating additional frames between those produced by the primary rendering system.

Technology Themes

The VR & AR patent tackles a specific visual problem that occurs when users move their heads while wearing a headset. Apple's system uses motion sensor data to create extra frames that fill temporal gaps, but it does so differently depending on where content appears in the user's field of view. The center of vision relies on a simpler transformation that assumes all objects sit at the same depth, while the peripheral areas use a more complex per-pixel approach that accounts for varying distances. A blending function smoothly transitions between these two methods, eliminating the distracting flicker that often appears at the edges of a user's vision without requiring the processing power that a full per-pixel treatment across the entire display would demand.

Patent Sources (1)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

All Apple patents → All companies → Database coverage →